Artist Manual · Chapter 5
Workflows
The procedures in this chapter combine the modifiers for common production tasks. Each assumes the basic set-up from Quick Start: a Tnpix Garment at the bottom, Gravity, Collision, a material and the Solver on top.
- 5.1Dressing a Character
- 5.2Setting Up a Solver Group in the Graph
- 5.3Several Fabrics on One Garment
- 5.4Layered Outfits
- 5.5Sewing a Seam
- 5.6Pinning and Letting Go
- 5.7Tearing
- 5.8Inflatables and Closed Shells
- 5.9Rigid Attachments
- 5.10Soft Bodies and Muscles
- 5.11Wind and Other Forces
- 5.12Caching, Retiming and Rendering
- 5.13Rendering on a Farm