Available now

TenPix Cloth

GPU cloth simulation for Autodesk 3ds Max

TenPix Cloth works as a set of modifiers: add them to a mesh the way you would add Bend or Skin, play the timeline, and the cloth is simulated on your NVIDIA graphics card. Built for production garment and fabric work.

Read the docs
3ds Max
2024 – 2027
Graphics
NVIDIA RTX
System
Windows 10 / 11

Features

Everything in TenPix Cloth

  • GPU solver

    The whole solve runs on the graphics card, so dense garments stay interactive.

  • True-geometry collision

    Cloth collides with the collider's actual triangles and rests on the shape you modelled.

  • Self collision & layers

    Folds don't pass through themselves, and layer order decides which garment gives way.

  • Fabric materials

    Twelve stock fabrics, the full fabric model, and presets you can save and load.

  • Caching & finishing

    Cache to TenPix or Alembic, retime, smooth, render with motion blur and wrap a high-res mesh.

  • TenPix Graph

    One window shows every Solver group: add, reorder and edit modifiers there, with 3ds Max's own undo.

  • Painted channels

    Named weight maps say where a material, a pin, a seam, a tear or a rigid piece applies.

  • Pins, seams & tearing

    Pin to animated objects, stitch garments, and tear by paint, by stretch or by pressure.

  • Preserve

    A painted region, such as a cuff or a collar, follows the character's own animation (a Skin or any deformer) instead of being simulated, with a soft edge into the cloth.

  • Threads

    Warp and weft threads grow out of every tear and fringe along painted hems, and snap on their own.

  • Volume & rigid pieces

    Closed shells keep or change their volume and float, a painted region of a body keeps its own, and buttons and buckles stay solid.

  • Soft bodies (experimental)

    Closed objects become soft flesh, such as fat, jelly or rubber, in the same simulation as the cloth, with entry-level muscles that contract and bulge.

  • Scene forces

    Standard 3ds Max space warps such as Wind drive the cloth with their own dials.

  • Render farms

    Ready-made Deadline scripts record the caches on the farm, one task per Solver group.

  • Repeatable results

    The same scene with the same settings gives the same simulation every time.

  • Scripting

    Every panel can be driven from MAXScript.

How it works

20 modifiers. One simulation.

Add them to a mesh the way you would add Bend or Skin. Each one has its own page in the documentation.

How they work together

Get TenPix Cloth

Let's go!

The demo simulates up to 25,000 vertices in the scene for the first 100 frames of the animation. Everything else works as in the licensed product.

Demo

Free

No licence key needed

  • Up to 25,000 vertices in the scene
  • The first 100 frames of the animation
  • TenPix caches (Alembic needs a licence)
  • Every modifier and toolbar tool
Download the demo

Questions

Frequently asked

Which versions of 3ds Max does TenPix Cloth support?

3ds Max 2024, 2025, 2026 and 2027 (64-bit) on Windows 10 or 11. Each 3ds Max version has its own build of the plug-in.

What graphics card do I need?

An NVIDIA RTX graphics card (RTX 20-series to RTX 50-series) with a recent Game Ready or Studio driver.

Is there a free version?

Without an activated licence, TenPix Cloth runs as a demo. It simulates up to 25,000 vertices in the scene for the first 100 frames of the animation and saves TenPix caches; Alembic caches need a licence. Everything else works as in the licensed product.

Can I record caches on a render farm?

Yes. Ready-made Deadline scripts record the caches on the farm, one task per Solver group, with each recorded frame shown as the task's progress. Farm machines need an activated licence.

Do I need to be online?

Only to activate a licence and for its periodic check. The plug-in keeps working when the licence server can't be reached.

How many computers does a licence cover?

One. Each licence works on one computer. To move it to another computer, deactivate it on the old one first; reinstalling or updating the plug-in does not use the licence again.

Does the licence expire?

No. The licence is perpetual, so there is no subscription. It includes one year of updates and support from the date of purchase, and every version released in that year keeps working after it ends. For newer versions and support after the first year, you can renew at 40% off the regular price (currently US$120 instead of US$200) for another year.

Can I control it with scripts?

Yes. Every panel can be driven from MAXScript. The MAXScript Guide lists every property and has ready-to-run examples.

Tutorials

Learn TenPix Cloth

All TenPix Cloth tutorials

Workflows

Layered clothing simulation

Simulate a layered outfit in 3ds Max, with several garments colliding in one simulation.

Workflows

Marvelous Designer to TenPix Cloth

Bring a garment from Marvelous Designer into 3ds Max and simulate it with TenPix Cloth.

Video coming soon6:40

Getting started

Install and activate TenPix Cloth

Install the plug-in and the toolbar, check your build number and activate your licence.