Chapter 1 · Getting Started
1.3Installation
TenPix Cloth comes as one installer, a single .exe file. It installs the plug-in file,
Tnpix.dlm, which is built for each 3ds Max version, together with the TenPix tools, toolbar and icons. Each
run installs for one 3ds Max version; run the installer again for another version.
Close 3ds Max before you install or update the plug-in. A plug-in that 3ds Max has loaded cannot be replaced while it is running.
To install TenPix Cloth:
- Run the installer and choose the 3ds Max version. Check its installation folder, or point
Setup to another one with Browse folder or Select 3dsmax.exe.
Setup checks the version of that
3dsmax.exeand installs the matchingTnpix.dlm. - Choose the plug-in folder. The default is the
pluginsfolder of that 3ds Max installation;Tnpix.dlmis copied directly into the folder you choose. - Choose the script folder for the TenPix tools, toolbar and icons, by default
scripts\TenPixClothin the 3ds Max folder. Setup creates itsscripts,macroscriptsandiconssubfolders and registers them with 3ds Max. - Optionally, install the TenPix Deadline workflow for a render farm (see Rendering on a Farm in Chapter 5), then finish the installation.
Installing another build, such as the licensed build over the demo, replaces the TenPix build already installed for that 3ds Max version. After installation the twenty TenPix modifiers appear in the Modifier List (their names begin with Tnpix), the Tnpix Threads Object appears under Create panel ▸ Geometry ▸ Tnpix, and the toolbar actions appear in the TenPix Cloth action category.
Checking your version
Select an object with a Tnpix Solver modifier and click About on the Solver panel. The About window shows the version and a build number. The build number is computed from the plug-in file that 3ds Max actually loaded, so it identifies the build you are running. The About window also opens the licence window and the third-party notices.