Chapter 3 · Modifier Properties
3.15Tnpix_Rigid
Panel name Tnpix Rigid · also reachable as TnpixRigid
Solid pieces inside the cloth. Its switch is named enabled, so from MAXScript 3ds Max's own light bulb shadows it; use the light bulb or the panel.
| Property | Type | A | Default | Range | Description |
|---|---|---|---|---|---|
enabled | boolean | true | On/off. Shadowed by 3ds Max's own enabled from MAXScript. | ||
piecesFrom | integer | 0 | 0 = painted Tnpix channel, 1 = mesh elements. | ||
channel | string | "" | The painted channel that marks the rigid regions. | ||
threshold | float | 0.5 | 0.0 – 1.0 | Paint at or above this value is rigid. | |
eachRegion | boolean | true | true = every connected painted region is its own piece. | ||
rigidity | float | A | 1.0 | 0.0 – 1.0 | How firmly each piece holds its rest shape; 0 = off. |
massMul | float | 1.0 | 0.01 – 1000.0 | The pieces' weight as a multiple of the fabric's. | |
bounce | float | 0.5 | 0.0 – 1.0 | Speed kept on hitting a collider: 0 lands dead, 1 bounces to full height. | |
friction | float | 0.3 | 0.0 – 10.0 | The pieces' own friction in object and self collision. | |
airResistance | float | 0.0 | 0.0 – 100.0 | Slows the pieces' motion; 0 = off, 5 stops within a second. | |
spinResistance | float | 0.0 | 0.0 – 100.0 | Slows the pieces' spin; 0 = off. |