Chapter 1 · Introduction
1.6Units and Frames
- Lengths are in the scene's system unit, as on the panels. A modifier created by script expresses its length defaults in the scene's unit, as one created from the panel does.
- Frame numbers (
activeFrom,restFrame,bindFrame, the cache range) are counted as the timeline counts frames. - The simulation starts at the first frame of the animation range.
TnpixTool.sim node frameevaluates the cloth up to a frame, as scrubbing does.