Chapter 3 · Modifier Properties
3.2Tnpix_Garment
Panel name Tnpix Garment · also reachable as TnpixGarment
Rebuilds the mesh: even triangles (mode 0) or re-surfaced from a volume (mode 1). Goes at the bottom of the stack.
| Property | Type | A | Default | Range | Description |
|---|---|---|---|---|---|
tnEnabled | boolean | true | On/off. Off shows the original mesh; the conversion is suspended, not lost. | ||
edgeLength | float | 5.0 | 0.0001 – 1,000,000 | Target triangle edge length of the remesh, in the mesh's own units. | |
keepUVs | boolean | true | Carries the texture coordinates through the remesh. | ||
mode | integer | 0 | 0 – 1 | 0 = Garment (remesh), 1 = OpenVDB (volume). | |
voxelSize | float | 5.0 | 0.0001 – 1,000,000 | OpenVDB: voxel size. | |
halfWidth | float | 3.0 | 1.0 – 100.0 | OpenVDB: narrow-band half width, in voxels. | |
adaptivity | float | 0.0 | 0.0 – 1.0 | OpenVDB: mesher adaptivity; 0 = uniform triangles. | |
capOpenBorders | boolean | false | OpenVDB: close open borders before voxelizing. | ||
shellOpenVdb | boolean | true | OpenVDB: treat an open mesh as a thin shell. | ||
smooth | boolean | false | OpenVDB: smooth the volume before re-surfacing. | ||
flipNormals | boolean | false | OpenVDB: reverse the result's normals. | ||
smoothWidth | float | 1.0 | 0.0 – 100.0 | OpenVDB: smoothing width. | |
dilateAmount | float | 0.0 | 0.0 – 1000.0 | OpenVDB: grow the volume. | |
erodeAmount | float | 0.0 | 0.0 – 1000.0 | OpenVDB: shrink the volume. |